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The FAR Game: Constraints Sparking Creativity

The FAR Game: Constraints Sparking Creativity


Space 2016
SKU: 100557

The exhibition curated by Sung Hong Kim at the Korean Pavilion at the Venice Biennale analyses the nationÕs hunger for living space in a hyper-dense urban environment, as well as the desire to satisfy it by any means possible. In South Korea, most clients and landowners are paying for the invisible quantity of the building, not the visible quality of the architecture, at the expense of a clear Korean architectural identity. The so-called Far Game is particularly relevant due to recent unprecedented growth, with Seoul being the prime example. Rather than resist, critics argue that Korean architects must welcome the inherent tension, using it to spark creativity and innovation.

PB/ 294pp.